For analyst Daniel Ahmad, the success of Pearl Abyss’ fashionable MMO is a testomony to the developer’s skill to adapt to various markets.
Black Desert On-line, the perennial sandbox MMORPG from Korean studio Pearl Abyss, has generated almost $2 billion because it’s 2014 launch, the company announced this week. Based on the press launch, 40% of that income comes from North America and Europe, with 26% coming from Korea, and the remaining 34% coming from different Asian nations like Japan and Thailand.
For Daniel Ahmad, analyst at Niko Companions, the success of Black Desert On-line speaks to Pearl Abyss’ spectacular design chops and its skill to adapt to totally different international markets.
“Pearl Abyss has constructed up the Black Desert IP by providing an MMORPG with top quality graphics, fight, and gameplay methods,” Ahmad instructed GameDaily. “The developer has been in a position to tailor the sport for sure markets with a free-to-play mannequin in most Asian markets and a buy-to-play mannequin within the West, catering to every area’s preferences. Pearl Abyss has additionally prolonged the sport to further platforms together with console for the West, in addition to cell for Asia and different markets.”
Final month, Niko Companions launched a report inspecting the varied monetization fashions within the Asian video games market, and free-to-play was far and away the most well-liked; in line with the info, F2P accounted for 80% of all digital video games income in Asia final 12 months. Moreover, cell is probably the most profitable gaming platform not simply in Asia, however globally. With Black Desert On-line, Pearl Abyss has clearly managed to make the most of each of those tendencies.
“F2P video games can attain a much wider viewers than premium or subscription video games,” Ahmad instructed GameDaily on the time. “As F2P titles grow to be more difficult and aggressive, builders have a possibility to drive income in additional methods with out disrupting the expertise.”
Ahmad identified that whereas Black Desert On-line has certainly carried out very nicely, it nonetheless hasn’t reached its full potential. The sport has but to obtain a license in China, the place it’s more likely to carry out very nicely.
Black Desert On-line could also be almost six years outdated at this level, however Ahmad mentioned the final 12 months and a half has been essential for the sport.
“It has doubled its lifetime income and registered participant base,” he defined. “New updates, group occasions, and a related expertise throughout all platforms has helped the sport succeed since its launch. As gamers count on extra from conventional MMORPG’s, Black Desert stands out as a novel top quality title.”
The success of Black Desert On-line is a part of Pearl Abyss’ 10th anniversary celebration. Based in 2010, the corporate has discovered success on the again of the Black Desert IP, and has been gradual increasing on it. Earlier this 12 months, Pearl Abyss introduced Shadow Arena, a F2P action-RPG/battle royale hybrid set within the Black Desert universe.
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— to gamedaily.biz